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Qwen3.8-Flash-Next

Alibaba · Vision-language · MoE 125B (A6B) · 262k context · Released 26 August 2026

Permitted with conditions Text + Image + Video Text Open weights Apple Silicon

Qwen3.8-Flash-Next is a sparse mixture-of-experts with 512 experts, eleven active per token (ten routed plus one shared), using a hybrid of Gated DeltaNet and Qwen Sparse Attention that Alibaba positions as a look at the Qwen4 architecture. It takes text, images and video, produces text, and carries a 262k context extensible towards a million tokens. The memory catch matters: although only about 6 billion parameters compute per token, the full checkpoint is roughly 180 billion parameters in BF16 (it includes a large n-gram embedding and multi-token-prediction components), and it is the total, not the active count, that sets the memory footprint. That makes it a 128GB unified-memory machine (Apple Silicon, AMD Strix Halo, NVIDIA DGX/RTX Spark) or a multi-GPU server, not a single consumer card.

Strengths

  • The community's favourite for agentic, coding and design work on 128GB unified memory
  • Very sparse: only about 6 billion of ~125 billion parameters compute per token, so it is fast
  • Multimodal input across text, images and video, with a 262k context
  • Genuinely open weights, usable commercially below a large user and revenue threshold

Weaknesses

  • Server-scale footprint: the full checkpoint is ~180B in BF16, so memory is driven by the total, not the 6B active
  • Needs a 128GB unified-memory machine or multi-GPU server, not a consumer card
  • A bespoke Qwen Community Licence with conditions, not Apache like the smaller Qwen models
  • A novel architecture, so local runtime support may be uneven

Hardware requirements

Quantisation Approx. VRAM Notes
Q4 (approx) ~95GB Roughly 90 to 100GB at 4-bit, which fits a 128GB unified-memory machine. The figure is driven by the total parameters, not the 6B active, and is approximate.
BF16 (as released) ~350GB Roughly 350GB at full precision (about 180B parameters including auxiliary components). Multi-GPU server territory. Figure is approximate.

Optimised builds available for Apple Silicon.

What you'd need to run this

Roughly what a machine to run this would need, at up to three levels of quality. Memory is the deciding factor.

Minimum to run it

Q4 (approx) · ~95GB needed

128GB of unified memory

Mac Studio M4 Max

or an 80GB-class data-centre card, which is usually rented by the hour, NVIDIA H200 .

Unified memory is shared with the model, so it is already counted above.

Best quality

BF16 (as released) · ~350GB needed

A multi-GPU server, roughly 6× 80GB-class GPUs

Server memory in the hundreds of gigabytes or more, plus fast interconnect.

tens of thousands of pounds, or rented by the hour

Usually rented — see the cost calculator

Licence

Qwen Community License 1.0 — read the licence

Qwen3.8-Flash-Next: common questions

What hardware do I need to run Qwen3.8-Flash-Next?
At its most compressed (Q4 (approx)) it needs roughly 95GB of VRAM. VRAM figures are approximate and depend on context length and settings.
Is Qwen3.8-Flash-Next free for commercial use?
Commercial use is permitted, but with conditions. Released under the Qwen Community License 1.0, not Apache. Read the licence before relying on it at scale.
Can I run Qwen3.8-Flash-Next on Apple Silicon?
Yes. Qwen3.8-Flash-Next has builds optimised for Apple Silicon, through MLX or GGUF on a Mac.
What is Qwen3.8-Flash-Next's context window?
Qwen3.8-Flash-Next has a context window of 262,144 tokens, about 262k.

Availability

Recommended for

  • Agentic, coding and design work on a 128GB unified-memory machine
  • High-volume inference where sparsity keeps a large model fast
  • Long-context multimodal work kept in-house

Related models

Run it with

Glossary

Our coverage

Catalogue entry last verified 2 October 2026. Specifications change; verify anything you are about to spend money on.