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Muse Glimmer 30B

Meta · Text generation · 30B · 131k context · Released 10 August 2026

Commercial use permitted Text + ImageText Open weights Runs on CPU Apple Silicon

Muse Glimmer is a dense 30B model with a vision encoder, aimed at running capable agents on local hardware. It is distilled from Muse Spark, a much larger closed model behind Meta's consumer AI stack, which is how it aims to punch above its size. For a local AI audience the licence is as notable as the model: where Meta's Llama releases carry the Llama Community License and its conditions, Muse Glimmer is Apache 2.0.

Strengths

  • Strong agentic behaviour, tool use, and multi-step reasoning for its size
  • Runs on a single 24GB card at 4-bit, with a 128k context and image input
  • Apache 2.0, so no commercial-use conditions, unlike Meta's Llama models
  • Ships with a speculative-decoding drafter for faster generation

Weaknesses

  • A 30B distilled model still trails the largest flagship models on the hardest tasks
  • Multimodal for input only, so it reads images but does not generate them
  • Benchmark and degradation figures are Meta's own, so confirm them on your own work
  • New enough that community tooling and fine-tunes are still forming

Hardware requirements

QuantisationApprox. VRAMNotes
Q4_K_M~18GBMeta's 4-bit k-quant, around 17GB of weights. Meta targets a 24GB card and claims about 1% quality loss.
Q4 dynamic~26GBMeta's higher-quality dynamic 4-bit variant. Meta targets 32GB and claims about 0.2% loss.
BF16~62GBFull precision. Meta cites a 64GB target.

Also runs on CPU (slower). Optimised builds available for Apple Silicon.

What you'd need to run this

Roughly what a machine to run this would need, at up to three levels of quality. Memory is the deciding factor.

Minimum to run it

Q4_K_M · ~18GB needed

One 24GB GPU

NVIDIA Tesla P40

or a Mac or mini-PC with unified memory, if you prefer no discrete GPU, Mac mini M5 Pro .

32–64GB of system RAM alongside the card.

around £700–£1,100

What else 24GB runs →

For good quality

Q4 dynamic · ~26GB needed

One 32GB GPU

NVIDIA GeForce RTX 5090

or a Mac or mini-PC with unified memory, if you prefer no discrete GPU, Mac mini M4 Pro .

64GB of system RAM alongside the card.

Best quality

BF16 · ~62GB needed

96GB of unified memory

AMD Ryzen AI Max+ 395 (Strix Halo)

or an 80GB-class data-centre card, which is usually rented by the hour, NVIDIA A100 80GB .

Unified memory is shared with the model, so it is already counted above.

Licence

Apache 2.0 read the licence

Benchmarks

BenchmarkScoreSourceAs of
AIME 202694.7% Meta model card August 2026
SWE-bench Verified76.0% Meta model card August 2026
GPQA Diamond83.5% Meta model card August 2026

How it compares

How this model’s reported scores sit against other models we cover, on the same benchmarks. This model is highlighted.

Muse Glimmer 30B: common questions

What hardware do I need to run Muse Glimmer 30B?
At its most compressed (Q4_K_M) it needs roughly 18GB of VRAM, and about 26GB for good quality. VRAM figures are approximate and depend on context length and settings.
Is Muse Glimmer 30B free for commercial use?
Yes. Muse Glimmer 30B is licensed under Apache 2.0, which permits commercial use with no meaningful conditions.
Can I run Muse Glimmer 30B on Apple Silicon?
Yes. Muse Glimmer 30B has builds optimised for Apple Silicon, through MLX or GGUF on a Mac.
Does Muse Glimmer 30B run on CPU?
Yes, Muse Glimmer 30B can run on the CPU, though generation is slower than on a GPU.
What is Muse Glimmer 30B's context window?
Muse Glimmer 30B has a context window of 131,072 tokens, about 131k.

Availability

Recommended for

  • Local agentic workflows and tool use on a 24GB card
  • A permissively licensed Meta model for commercial work
  • Tasks that combine image understanding with agentic behaviour, run locally

Related models

Run it with

Related guides

Glossary

Our coverage

Catalogue entry last verified 10 August 2026. Specifications change; verify anything you are about to spend money on.